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TextureSetNode Class Reference

High Level Multitexture Node. More...

#include <BasicNodes.h>

Inheritance diagram for TextureSetNode:

NodeObject

List of all members.

Public Member Functions

 TextureSetNode (const string &sName)
 CLASS_RTTI (TextureSetNode, NodeObject)
virtual void Render ()
 Apply this TextureSet to all children.
void SetupTextureset (vector< TextureNode > &vTextures)
 Set this texture set to be vTextures.

Private Attributes

vector< TextureNodem_vAllTextures


Detailed Description

High Level Multitexture Node.

Definition at line 47 of file BasicNodes.h.


Constructor & Destructor Documentation

TextureSetNode::TextureSetNode ( const string sName  ) 

Definition at line 73 of file BasicNodes.cpp.


Member Function Documentation

TextureSetNode::CLASS_RTTI ( TextureSetNode  ,
NodeObject   
)

void TextureSetNode::Render (  )  [virtual]

Apply this TextureSet to all children.

Reimplemented from NodeObject.

Definition at line 79 of file BasicNodes.cpp.

void TextureSetNode::SetupTextureset ( vector< TextureNode > &  vTextures  )  [inline]

Set this texture set to be vTextures.

Definition at line 57 of file BasicNodes.h.


Member Data Documentation

vector< TextureNode > TextureSetNode::m_vAllTextures [private]

Definition at line 59 of file BasicNodes.h.


The documentation for this class was generated from the following files:
© 2005-2007 Charles Lohr, Joshua Allen, David Chapman, Andrew Lohr. All material including documentation under the MIT/X11 license.