CPPGPGPU Library - Reference (Doxygen)

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Shader Member List

This is the complete list of members for Shader, including all inherited members.

ActivateShader(vector< string > &vsAllSamplerLocs, vector< string > &vsUniformFloats, vector< float > &vfUniformFloats)Shader
ActivateShader(vector< string > &vsAllSamplerLocs)Shader
ActivateShader()Shader [inline]
ActivateShader(const string &s)Shader [inline]
bIsGLSLAsmShader [private]
CheckForNewer(const char *sShaderName)Shader
DeactivateShader()Shader
fragmentProgramShader [private]
fragmentShaderShader [private]
geometryShaderShader [private]
GetProgramID()Shader [inline]
GetTimeCodes(unsigned long *iOut, const char *sShaderName)Shader [private]
iProgramIDShader [private]
iTimeCodeShader [private]
LinkShaders()Shader
LoadShader(const char *sShaderName)Shader
LoadShaderFrag(const char *sShaderCode)Shader
LoadShaderGeom(const char *sShaderCode)Shader
LoadShaderVert(const char *sShaderCode)Shader
Shader()Shader
vertexProgramShader [private]
vertexShaderShader [private]
~Shader()Shader


© 2005-2007 Charles Lohr, Joshua Allen, David Chapman, Andrew Lohr. All material including documentation under the MIT/X11 license.