AttachChild(Node n) | NodeObject | |
CLASS_RTTI(TransformNode, NodeObject) | TransformNode | |
DestroySelfOnUpdate() | NodeObject | [inline] |
DetachChild(Node n) | NodeObject | |
Disestablish() | NodeObject | [virtual] |
GetCount() | NodeObject | [inline] |
GetName() | NodeObject | [inline] |
GetPosition(float &fx, float &fy, float &fz) | TransformNode | [inline] |
GetRotation(float &fx, float &fy, float &fz) | TransformNode | [inline] |
GetScale(float &fx, float &fy, float &fz) | TransformNode | [inline] |
GetType() | NodeObject | [inline, virtual] |
Init() | NodeObject | [virtual] |
IsTypeOf(const string &sType) | NodeObject | [inline, virtual] |
Lock() | NodeObject | |
m_fX | TransformNode | [private] |
m_fY | TransformNode | [private] |
m_fZ | TransformNode | [private] |
m_rX | TransformNode | [private] |
m_rY | TransformNode | [private] |
m_rZ | TransformNode | [private] |
m_sX | TransformNode | [private] |
m_sY | TransformNode | [private] |
m_sZ | TransformNode | [private] |
Message(int iMessageID, const string &sMessageName, const string &sMessagePayload) | NodeObject | [virtual] |
NodeObject(const string &sName) | NodeObject | |
Reload() | NodeObject | [inline, virtual] |
Render() | TransformNode | [virtual] |
SetName(const string &sName) | NodeObject | |
SetPosition(float fx, float fy, float fz) | TransformNode | [inline] |
SetRotation(float fx, float fy, float fz) | TransformNode | [inline] |
SetScale(float fx, float fy, float fz) | TransformNode | [inline] |
TransformNode(const string &sName) | TransformNode | [inline] |
Unlock() | NodeObject | |
Update(const float fDtime) | NodeObject | [virtual] |
~NodeObject() | NodeObject | [virtual] |