AttachChild(Node n) | NodeObject | |
CLASS_RTTI(TextureSetNode, NodeObject) | TextureSetNode | |
DestroySelfOnUpdate() | NodeObject | [inline] |
DetachChild(Node n) | NodeObject | |
Disestablish() | NodeObject | [virtual] |
GetCount() | NodeObject | [inline] |
GetName() | NodeObject | [inline] |
GetType() | NodeObject | [inline, virtual] |
Init() | NodeObject | [virtual] |
IsTypeOf(const string &sType) | NodeObject | [inline, virtual] |
Lock() | NodeObject | |
m_vAllTextures | TextureSetNode | [private] |
Message(int iMessageID, const string &sMessageName, const string &sMessagePayload) | NodeObject | [virtual] |
NodeObject(const string &sName) | NodeObject | |
Reload() | NodeObject | [inline, virtual] |
Render() | TextureSetNode | [virtual] |
SetName(const string &sName) | NodeObject | |
SetupTextureset(vector< TextureNode > &vTextures) | TextureSetNode | [inline] |
TextureSetNode(const string &sName) | TextureSetNode | |
Unlock() | NodeObject | |
Update(const float fDtime) | NodeObject | [virtual] |
~NodeObject() | NodeObject | [virtual] |