#include <BasicNodes.h>
Public Member Functions | |
TextureSetNode (const string &sName) | |
CLASS_RTTI (TextureSetNode, NodeObject) | |
virtual void | Render () |
Apply this TextureSet to all children. | |
void | SetupTextureset (vector< TextureNode > &vTextures) |
Set this texture set to be vTextures. | |
Private Attributes | |
vector< TextureNode > | m_vAllTextures |
Definition at line 47 of file BasicNodes.h.
TextureSetNode::TextureSetNode | ( | const string & | sName | ) |
Definition at line 73 of file BasicNodes.cpp.
TextureSetNode::CLASS_RTTI | ( | TextureSetNode | , | |
NodeObject | ||||
) |
void TextureSetNode::Render | ( | ) | [virtual] |
Apply this TextureSet to all children.
Reimplemented from NodeObject.
Definition at line 79 of file BasicNodes.cpp.
void TextureSetNode::SetupTextureset | ( | vector< TextureNode > & | vTextures | ) | [inline] |
vector< TextureNode > TextureSetNode::m_vAllTextures [private] |
Definition at line 59 of file BasicNodes.h.