#include <BasicNodes.h>

Public Member Functions | |
| TextureSetNode (const string &sName) | |
| CLASS_RTTI (TextureSetNode, NodeObject) | |
| virtual void | Render () |
| Apply this TextureSet to all children. | |
| void | SetupTextureset (vector< TextureNode > &vTextures) |
| Set this texture set to be vTextures. | |
Private Attributes | |
| vector< TextureNode > | m_vAllTextures |
Definition at line 47 of file BasicNodes.h.
| TextureSetNode::TextureSetNode | ( | const string & | sName | ) |
Definition at line 73 of file BasicNodes.cpp.
| TextureSetNode::CLASS_RTTI | ( | TextureSetNode | , | |
| NodeObject | ||||
| ) |
| void TextureSetNode::Render | ( | ) | [virtual] |
Apply this TextureSet to all children.
Reimplemented from NodeObject.
Definition at line 79 of file BasicNodes.cpp.
| void TextureSetNode::SetupTextureset | ( | vector< TextureNode > & | vTextures | ) | [inline] |
vector< TextureNode > TextureSetNode::m_vAllTextures [private] |
Definition at line 59 of file BasicNodes.h.